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Damnation

Dark-fantasy ARPG interface frame trial & ornamentation study

Damnation — Gothic ARPG Frame Trial
Gothic ARPG Frame Trial · Ornate border with integrated skull close button and demon-wing crest (2816×1536).
Overview

Dark-fantasy ARPG set in a Dante's Inferno-inspired world. Created a detailed interface-frame trial exploring gothic ornamentation, modular panel constraints and an integrated sculpted skull close-button treatment.

A trial is a range test: how much ornament can a real panel carry before the content becomes unreadable? The frame is the answer, and the follow-up conversation was about adapting exactly that detail to production dimensions.

Contributions & deliverables
01Interface frame trial — high-detail gothic frame demonstrating visual range and ARPG mood.
02Integrated close button — sculpted skull and gothic cross built into the header border.
03Layout adaptability — explored the balance between ornate decoration and legible modular content space.
04Style exploration — gothic iron, weathered obsidian stone and demonic filigree accents.
In their words
I created a UI art trial for Damnation, exploring a detailed gothic frame treatment for its dark-fantasy world. The piece focused on atmosphere, ornament and an integrated close-button design, showing the kind of visual detail I could bring to the project.
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02 plates from the production.

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